Immortal No More
by ThalĂa - FrostmaneTo complete this achievement you must kill Tyrande Whisperwind. Her abilities are CLEAVE – Damages an enemy and its nearest allies, affecting up to 5 targets. MOONFIRE – Inflicts 3325 to 3675 Arcane damage to an enemy, then an additional 1188 to 1312 damage every 3 sec. for 12 sec. SEARRING ARROWS – Shoots a flaming arrow at an enemy, inflicting 4050 to 4950 Fire Damage. STARFALL – Inflicts 2375 to 2625 Arcane damage to enemies in a selected area every 2 sec. for 10 sec.

IMMORTAL NO MORE TIPS
If possible, get a full raid of level capped players, this in turn makes this challenge a lot easier to accomplish. She doesn’t hit too hard, but have at least one well geared tank to hold her, and a few OT’s to taunt off NPC’s. Healing should be at least 10 people if you have a full raid, people tend to get brave in large packs and take more damage.
Best time to do this is during server off-peak hours, there will be less Alliance in Darnassus to make killing Tyrande easier.
You will encounter the least resistance from Alliance in Darnassus then for any other city bosses, it’s practically a ghost town for high level players.
Tyrande is located in the Temple of the Moon, which is to the right from where you zone in via Rut’theran Village.
Kill all adds and guards you drag into the Temple before you aggro her, as well as the ones you get while you have her engaged, if you don’t some will keep calling guards.
Tank Tyrande where you find her and have your MT’s back to the balcony.
Be aware that Alliance players teleport into the center of the Temple of the Moon on the lower area. Have a couple of players keeping tabs on that spot, killing any Alliance that port in, making this kill easier.
Any class that has mana draining, stealing, burning, abilities can do so. Taking her mana early helps lower the amount of spells she casts during the fight. Try and keep her mana low the entire fight.
The entire raid needs to watch out for Starfall. She will cast this on a random zone. It is a channeled spell, therefore, players have time to move out of the zone before they get killed by it.
Deathknights should cast anti-magic zones to help curve the damage she does from Searring Arrows, which targets random players.
Here is a Video:
Video By Secundinius
!!HAPPY HUNTING!!

Comments
There are no comments yet, add one below.
You must be logged in to post a comment.